Made with the asset provided by The Rookies for their challenge. The goal, here, was to try to mimic a studio style, to check if I would be able to match their need and graphical line.
I referred to the following article to understand and analyze the texturing workflow used at GearBox Software : https://80.lv/articles/making-a-compact-gun-in-the-borderlands-style/, which was a huge help, and a very good reference.
The choice of the style was pure and simply based on personal love for Borderlands games. I am currently working on Unreal and getting interest for videogame workflows, including Substance Painter. Enjoy ! :)