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Running Factory - FX

Created effects isolated from gameplay

Cartoon Dash clouds on character animation

Holograms projected by the Control Robot, for distant machines oversight

Machines failures effects, with severity gradation

Repair hit effects

Car assembly line effects, on machines animation

Gas explosions with radial impulse

Factory explosion : End game defeat screen

Endgame victory screen in the game overall theme

If you desire to know more details about the FX creation in this game, visit : https://drive.google.com/file/d/1WIKi37KHVRtaAFo4jLXH3laEAan_tuAg/view?usp=sharing

If you desire to know more details about the FX creation in this game, visit : https://drive.google.com/file/d/1WIKi37KHVRtaAFo4jLXH3laEAan_tuAg/view?usp=sharing

Running Factory - FX

Here is my FX work on the student videogame production Running Factory.
Those are mainly gameplay feedbacks to enhance the player experience and ensure his understanding of actions such as : drop resources to earn reward, grab resources, dash, have a speed bonus, Gas explosion, machine overheating or failure.
Also, the gameover results in the factory explosion.

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