Created effects isolated from gameplay
Cartoon Dash clouds on character animation
Holograms projected by the Control Robot, for distant machines oversight
Machines failures effects, with severity gradation
Repair hit effects
Car assembly line effects, on machines animation
Gas explosions with radial impulse
Factory explosion : End game defeat screen
Endgame victory screen in the game overall theme

If you desire to know more details about the FX creation in this game, visit : https://drive.google.com/file/d/1WIKi37KHVRtaAFo4jLXH3laEAan_tuAg/view?usp=sharing
Here is my FX work on the student videogame production Running Factory.
Those are mainly gameplay feedbacks to enhance the player experience and ensure his understanding of actions such as : drop resources to earn reward, grab resources, dash, have a speed bonus, Gas explosion, machine overheating or failure.
Also, the gameover results in the factory explosion.